標題:I Searched, I Collected, I Experienced: Exploring How Mobile Augmented Reality Makes the Players Go |
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學年 | 108 |
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學期 | 2 |
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出版(發表)日期 | 2020/05/01 |
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作品名稱 | I Searched, I Collected, I Experienced: Exploring How Mobile Augmented Reality Makes the Players Go |
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作品名稱(其他語言) | |
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著者 | Chia-Ying Li; Yu-Hui Fang |
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單位 | |
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出版者 | |
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著錄名稱、卷期、頁數 | Journal of Retailing and Consumer Services 54, 102018 |
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摘要 | By adapting Brunswik's lens model and the mechanics, dynamics, and aesthetics (MDA) framework, this study empirically investigated how perceptions of the game features (mechanics), influence game-challenge reactions (dynamics) and playfulness (aesthetics); these influences affected service experience evaluation. The findings revealed that locatability, navigability, and controllability exert positive effects on game-challenge reactions, whereas navigability and nostalgia had positive effects on feelings of playfulness. Furthermore, the relationship between game-challenge reactions and playfulness was determined to be nonrecursive, and both of these factors positively influenced service experience evaluation. |
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關鍵字 | Locatability;Navigability;Controllability;Nostalgia;Game-challenge reactions;Playfulness;Service experience evaluation |
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語言 | 英文 |
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ISSN | 0969-6989;1873-1384 |
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期刊性質 | 國外 |
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收錄於 | SSCI; |
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產學合作 | |
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通訊作者 | |
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審稿制度 | 否 |
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國別 | 英國 |
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公開徵稿 | |
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出版型式 | ,電子版,紙本 |
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相關連結 | |
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SDGs | |
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