On the Use of Augmented Reality Technology for Creating Interactive Computer Games | |
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學年 | 101 |
學期 | 2 |
發表日期 | 2013-07-21 |
作品名稱 | On the Use of Augmented Reality Technology for Creating Interactive Computer Games |
作品名稱(其他語言) | |
著者 | Chin-Shyurng Fahn;Meng-Luen Wu;Wei-Tyng Liu |
作品所屬單位 | |
出版者 | |
會議名稱 | Virtual, Augmented and Mixed Reality. Systems and Applications |
會議地點 | Las Vegas, Nevada, USA |
摘要 | In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By virtue of a conventional webcam for capturing source images, we develop real-time visual tracking techniques based on edge detection and make 3D virtual objects display on our defined markers that are within the source images in the field of view (FOV) of the webcam. Two kinds of gaming interfaces are created for example: one is an AR based Monopoly game, and the other is an AR based fighting game. There are five classic human computer interface design methods considered to create the above AR based game systems. In the example of Monopoly games, we demonstrate how a traditional table game can be turned into an interactive computer game using the AR technology. We also list the advantages of a marker based approach and state why it is suitable for the interactive computer game. Further, the existing popular game consoles with different gaming interfaces are compared to the two AR based game systems. The comparison results reveal that our proposed AR based game systems are lower in cost and better in extensibility. |
關鍵字 | Augmented reality;human computer interface;AR based game system;interactive computer game;marker recognition |
語言 | en_US |
收錄於 | |
會議性質 | 國際 |
校內研討會地點 | 無 |
研討會時間 | 20130721~20130726 |
通訊作者 | |
國別 | USA |
公開徵稿 | |
出版型式 | |
出處 | Virtual, Augmented and Mixed Reality. Systems and Applications, p.353-362 |
相關連結 |
機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/120097 ) |
SDGS | 尊嚴就業與經濟發展,產業創新與基礎設施 |