教師資料查詢 | 類別: 會議論文 | 教師: 黃谷臣 Huang, Ku-Chen (瀏覽個人網頁)

標題:InstantGaming: Playing Somatosensory Games Using Smartwatches and Portable Devices
學年
學期
發表日期2017/05/13
作品名稱InstantGaming: Playing Somatosensory Games Using Smartwatches and Portable Devices
作品名稱(其他語言)
著者Meng-Shiuan Pan; Wu-Chun Hsu; Chun-Hung Liu; Ku-Chen Huang; Chien-Fu Cheng
作品所屬單位
出版者
會議名稱2017 International Conference on Applied System Innovation (ICASI)
會議地點Sapporo
摘要In recent years, playing somatosensory game is one of popular home entertainments. Many game companies design and develop lots of somatosensory games such as fitness games, sport games, and fighting games. We observe that to play somatosensory games, players have to buy specific devices or equipment (e.g., Kinect/XBOX or Wii). These devices and equipment are expensive, and a vast space is needed when playing. To overcome the above drawbacks, in this paper, we propose to use smartwatches and portable devices to play somatosensory games. In our design, players wear smart-watches, which sense the changes on players' bodies by accelerometers. By the collected acceleration sensory data, the proposed posture detection scheme implemented on the smartwatch can judge the performed postures of players. The decided posture will then deliver to the portable device (e.g., smartphone or tablet), which can show the reaction of the game. In this work, we implement a fighting game to demonstrate our design.
關鍵字somatosensory games , smart devices , posture detection
語言英文
收錄於
會議性質國際
校內研討會地點
研討會時間20170513~20170517
通訊作者Meng-Shiuan Pan
國別日本
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