Serious Play: Transforming Futures Thinking Through Game-based Curriculum Design
學年 106
學期 1
出版(發表)日期 2017-12-01
作品名稱 Serious Play: Transforming Futures Thinking Through Game-based Curriculum Design
作品名稱(其他語言)
著者 Chen, Kuo-Hua; Jeanne Hoffman
單位
出版者
著錄名稱、卷期、頁數 Journal of Futures Studies 22(2), p.41-60
摘要 This article gives a description of how gamification is being used to redesign the futures core curriculum at Tamkang University. Eight game-based activities have been developed and delivered during the 2017 school year are explained. Over 600 students have participated in some or all of the games described in this article. Gaming and gamification is a relatively new way of engaging students of futures studies, and it has been found to be an effective way to enhance students’ learning.
關鍵字 Gaming;Gamification;Images of the future;Collaborative working style;CLA;Futures triangle;Postnormal;Futures wheel;World café
語言 en_US
ISSN 1027-6084
期刊性質 國外
收錄於 Scopus
產學合作
通訊作者
審稿制度
國別 TWN
公開徵稿
出版型式 ,電子版,紙本
相關連結

機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/115081 )

SDGS 優質教育,永續城市與社區,負責任的消費與生產,和平正義與有力的制度,夥伴關係