A Model of Leadership Behavior in Massively Multiplayer Online Role-Playing Games
學年 104
學期 1
出版(發表)日期 2015-12-22
作品名稱 A Model of Leadership Behavior in Massively Multiplayer Online Role-Playing Games
作品名稱(其他語言)
著者 Li-Chun Huang; Chia-Ping Yu
單位
出版者
著錄名稱、卷期、頁數 International Journal of E-Adoption 7(2), p.15-31
摘要 Based on self-monitoring theory, this study integrates the constructs of group climate, game design, leadership self-efficacy, and leadership experiences to investigate leadership behavior in MMORPGs. The authors adopted questionnaires (138 samples) as a means to observe leadership behaviors in MMORPGs. The research results show that group climate, game design and leadership self-efficacy have a positive influence on leadership. From a theoretical viewpoint, the authors’studies confirm that leaders adjust and control their behavior according to what kind of group climate they perceive, how confidently they act asleaders and what functions are provided by the online game system. A practical implication of this study is that MMORPGs provide an opportunity for players to effectively and quickly learn leadership skills. The authors suggest that leaders who are lacking in social skills initiate social interactions with others on MMORPGs; this can help them develop leadership self-efficacy or manage their team through effective game designs.
關鍵字 Game Design;Group Climate;Leadership;MMORPG
語言 en_US
ISSN 1937-9633
期刊性質 國外
收錄於 EI
產學合作
通訊作者
審稿制度
國別 USA
公開徵稿
出版型式 ,電子版,紙本
相關連結

機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/106261 )