Design a PC-CAVE Environment Using the Parallel Rendering Approach | |
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學年 | 93 |
學期 | 2 |
出版(發表)日期 | 2005-02-01 |
作品名稱 | Design a PC-CAVE Environment Using the Parallel Rendering Approach |
作品名稱(其他語言) | |
著者 | Huei, Lin |
單位 | 淡江大學資訊創新與科技學系 |
出版者 | Heidelberg: Springer |
著錄名稱、卷期、頁數 | Lecture Notes in Computer Science 3398, p.578-588 |
摘要 | In this paper, we present a frame synchronization mechanism for a parallel rendering system to create an immersive virtual environment like CAVE. Our goal is to create a synchronized multi-display parallel rendering system built by the PC cluster. We implemented the proposed frame synchronization algorithm in both hardware and software approaches to investigate whether a special hardware is needed for the PC-CAVE architecture. Our experiments show that the hardware approach can achieve more accurate frame synchronization effect but the software approach provides better flexibility in building such a system. |
關鍵字 | Phase Interface;Cave System;Parallel Phase;Software Approach;Frame Synchronization |
語言 | en_US |
ISSN | 0302-9743 |
期刊性質 | 國外 |
收錄於 | SCI EI |
產學合作 | |
通訊作者 | |
審稿制度 | 否 |
國別 | DEU |
公開徵稿 | |
出版型式 | ,電子版 |
相關連結 |
機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/100798 ) |