Design a PC-CAVE Environment Using the Parallel Rendering Approach
學年 93
學期 2
出版(發表)日期 2005-02-01
作品名稱 Design a PC-CAVE Environment Using the Parallel Rendering Approach
作品名稱(其他語言)
著者 Huei, Lin
單位 淡江大學資訊創新與科技學系
出版者 Heidelberg: Springer
著錄名稱、卷期、頁數 Lecture Notes in Computer Science 3398, p.578-588
摘要 In this paper, we present a frame synchronization mechanism for a parallel rendering system to create an immersive virtual environment like CAVE. Our goal is to create a synchronized multi-display parallel rendering system built by the PC cluster. We implemented the proposed frame synchronization algorithm in both hardware and software approaches to investigate whether a special hardware is needed for the PC-CAVE architecture. Our experiments show that the hardware approach can achieve more accurate frame synchronization effect but the software approach provides better flexibility in building such a system.
關鍵字 Phase Interface;Cave System;Parallel Phase;Software Approach;Frame Synchronization
語言 en_US
ISSN 0302-9743
期刊性質 國外
收錄於 SCI EI
產學合作
通訊作者
審稿制度
國別 DEU
公開徵稿
出版型式 ,電子版
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