Using Interactive Video Technology for the Development of Game-Based Learning | |
---|---|
學年 | 96 |
學期 | 1 |
發表日期 | 2007-09-10 |
作品名稱 | Using Interactive Video Technology for the Development of Game-Based Learning |
作品名稱(其他語言) | |
著者 | Han-Bin Chang; Hsu, Hui-huang; Shih, Timothy K. |
作品所屬單位 | 淡江大學資訊工程學系 |
出版者 | IEEE Computer Society |
會議名稱 | Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPPW'07) |
會議地點 | Xian, China |
摘要 | Interactive video technologies are developed for providing interactions for users to get better interactivity in watching TV programs. Since receiving TV programs is a common affair for general users, many systems with interactive TV technologies are implemented for educational or commercial purposes. Learning by playing game is a hot topic in current distance learning systems. Most of game-based learning systems designed by computer programmers and domain experts. Generating interactive game courses is hard for content providers since they are not computer experts. The interactive game authoring tool proposed in this paper provides a friendly interface to help the users to create their educational games easily. The students will be attracted in such learning platform with entertaining elements. |
關鍵字 | |
語言 | en |
收錄於 | |
會議性質 | 國際 |
校內研討會地點 | |
研討會時間 | 20070910~20070914 |
通訊作者 | |
國別 | CHN |
公開徵稿 | |
出版型式 | |
出處 | Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPPW'07), p.24 |
相關連結 |
機構典藏連結 ( http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/75837 ) |