教師資料查詢 | 類別: 會議論文 | 教師: 沈俊毅 SHEN,CHUN-YI (瀏覽個人網頁)

標題:An analysis of students' intention to use ubiquitous video game-based learning system
學年
學期
發表日期2010/07/05
作品名稱An analysis of students' intention to use ubiquitous video game-based learning system
作品名稱(其他語言)
著者Shen, Chun-yi; Chang, Han-bin; Chang, Wen-chih; Wang, Te-hua
作品所屬單位淡江大學教育科技學系
出版者IEEE Computer Society
會議名稱The 10th IEEE International Conference on Advanced Learning Technologies
會議地點Sousse, Tunisia
摘要This study analyzed students' self-report on their intention to use an ubiquitous video game-based learning system. Participants were 30 college students in Taiwan. They completed a questionnaire measuring their responses to six constructs which formed a research model based on Technology Acceptance Model. Structural Equation Modeling was used as the technique for data analysis. Results showed that attitude and intention were significantly explained by perceived playfulness. Additionally, perceived usefulness was significantly explained by perceived ease of use. Limitation and future research directions are also discussed.
關鍵字game-based learning; technology acceptance model; ubiquitous learning
語言英文
收錄於EI
會議性質國際
校內研討會地點
研討會時間20100705~20100707
通訊作者
國別突尼西亞
公開徵稿
出版型式
出處Proceedings of the 10th IEEE International Conference on Advanced Learning Technologies, pp.744-745
相關連結
SDGs
  • 優質教育
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