研究獎勵

學年期 標題 Sdgs 更新時間
097 / 1 國小教師資訊融入教學專業知能建構之研究 2011-06-09
095 / 1 情境模擬策略融入師資培育線上課程之設計及發展:以「班級經營」為例 2011-06-09
096 / 1 An Investigation of Taiwanese Early Adolescents’ Self-evaluations Concerning the Big 6 Information Problem-solving Approach 2011-06-09
098 / 1 Developmnet and Validation of the Computer Technology Literacy Self-Assessment Scale for Taiwanese Elementary School Students 2011-06-09
099 / 1 Student satisfaction and self-efficacy in a cooperative robotics course 2011-06-09
100 / 1 A framework of PBL strategy intergrated in LMS and a ubiquitous Learning Environment 2012-10-23
100 / 1 Developing and validating a media literacy self-evaluation scale (MLSS) for elementary school students 2012-10-23
101 / 1 Integration of project-based learning strategy with mobile learning: case study of mangrove wetland ecology exploration project 2013-05-15
101 / 1 Exploring the Media Literacy of Taiwanese Elementary School Students 2013-05-15
102 / 1 Usability testing for e-Learning material for new employee training: A design-based research approach 2014-07-16
102 / 1 Gender Differences in College Students’Behaviors in an Online Question-answer Discussion Activity 2014-07-16
103 / 1 Effects of online college student's Internet self-efficacy on learning motivation and performance 2015-03-13
104 / 1 University faculty's perspectives on the roles of e-instructors and their online instruction practice 2016-09-03
106 / 1 Development and Evaluation of the Operational Management Simulation Game E-cafe 2018-07-26
110 / 1 Influence of problem-based learning games on effective computer programming learning in higher education 2021-12-15
112 / 1 Exploring College Students' Deeper Learning Perceptions in the Blended Learning Environment: Scale Development, Validation, and Experimental Comparison 2024-01-06
112 / 1 Implementation of the flipped classroom approach for promoting college students' deeper learning 2024-01-06