教師資料查詢 | 類別: 期刊論文 | 教師: 張鈿富 Dian-fu Chang (瀏覽個人網頁)

標題:Fuzzy Detecting The Effect Of Mobile Game-Based Learning For University Students
學年105
學期1
出版(發表)日期2016/11/01
作品名稱Fuzzy Detecting The Effect Of Mobile Game-Based Learning For University Students
作品名稱(其他語言)
著者Yulan Huang; Dian-Fu Chang
單位
出版者
著錄名稱、卷期、頁數The Turkish Online Journal of Educational Technology (TOJET) 2016(November), pp.1070-1080
摘要This study aims to establish the relationship between university students’ motivation and how they actually practice when learning English vocabulary using apps downloaded onto mobile devices. The focus group, comprising 30 freshman students at Yuan Ze University, Taiwan, participated in this empirical study during the first semester of 2015 academic year. The data were collected from the questionnaires and analyzed by fuzzy nonparametric tests, including the Wilcoxon Sign Rank Test, the Wilcoxon Rank-Sum Test, and the Kruskal-Wallis Test. The findings show how the focus group learned English vocabulary with the new model. First, we found the participants were willing to use smart phone apps for academic purposes. Secondly, the gender and faculty did not demonstrate differences in terms of how much time spent and learning effect on these two games. Finally, this study reveals that the more time students spent on playing English vocabulary games, the better progress in their English learning.
關鍵字apps;mobile-learning;game-based learning;fuzzy nonparametric test
語言英文
ISSN2146-7242
期刊性質國外
收錄於
產學合作
通訊作者Dian-Fu Chang
審稿制度
國別土耳其
公開徵稿
出版型式,電子版
相關連結
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