關鍵字查詢 | 類別:期刊論文 | 關鍵字 | 關鍵字:Games

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序號 學年期 教師動態
1 88/1 體育教學組 郭月娥 教授 期刊論文 發佈 奧運女子徑賽成績的預測分析 , [88-1] 關鍵字:成績預測;奧運會;女子競賽;score prediction;the Olympic games;woman's track
2 103/2 西語系 孔方明 助理教授 期刊論文 發佈 Gilgamesh, un estudio antropológico cultural y literario del primer héroe , [103-2] 關鍵字:Gilgamesh; héroe; mito; don; penetrar; secreto; círculo mágico
3 99/1 資工系 陳瑞宏 助理教授 期刊論文 發佈 Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies , [99-1] 關鍵字:Computer-assisted Instruction; Games and Infotainment; Pervasive Computing; Ubiquitous Computing
4 99/1 資工系 張漢賓 講師 期刊論文 發佈 Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies , [99-1] 關鍵字:Computer-assisted Instruction; Games and Infotainment; Pervasive Computing; Ubiquitous Computing
5 101/1 管科系 廖述賢 教授 期刊論文 發佈 What can influence the consumers' online word-of-mouth? An online gaming perspective , [101-1] 關鍵字:online games; brand image; brand trust; online word-of-mouth; WOM; structural equation modelling; SEM; mediating effect; moderating effect; brands; consumer behaviour; marketing; MMORPG; World of Warcraft; gaming; computer games; internet
6 102/1 體育教學組 楊繼美 教授 期刊論文 發佈 2012倫敦奧運及2008年北京奧運羽球賽單打成績之比較分析 , [102-1] 關鍵字:奧運會;羽球;比較分析;Olympic Games;badminton;comparative analysis
7 102/1 管科系 廖述賢 教授 期刊論文 發佈 What can influence the consumers' online word-of-mouth? An online gaming perspective , [102-1] 關鍵字:online games; brand image; brand trust; online word-of-mouth; WOM; structural equation modelling; SEM; mediating effect; moderating effect; brands; consumer behaviour; marketing; MMORPG; World of Warcraft; gaming; computer games; internet
8 96/2 管科系 陳水蓮 教授 期刊論文 發佈 The Relationship between Leisure Satisfaction and Life Satisfaction of Adolescence in Online Games , [96-2] 關鍵字:Leisure Time;Life Satisfaction;Adolescents;Measures(Individuals);Foreign Countries;Internet;Games;Questionnaires;Interviews
9 101/1 管科系 陳水蓮 教授 期刊論文 發佈 Customer acceptance of playing online game on mobile phones , [101-1] 關鍵字:UTAUT;online games;mobile phones;cell phones;mobile communications;prior experience;customer acceptance;online gaming industry;web browsing;behavioural intention
10 101/1 管科系 陳水蓮 教授 期刊論文 發佈 Consumer-Based Leisure Constraint for Online Gaming , [101-1] 關鍵字:online games; web-based games; leisure constraint; confirmatory factor analysis
11 99/1 資工系 施國琛 教授 期刊論文 發佈 Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies , [99-1] 關鍵字:Computer-assisted Instruction; Games and Infotainment; Pervasive Computing; Ubiquitous Computing
12 99/1 教科系 沈俊毅 副教授 期刊論文 發佈 Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies , [99-1] 關鍵字:Computer-assisted Instruction; Games and Infotainment; Pervasive Computing; Ubiquitous Computing
13 95/2 資管系 吳雅鈴 副教授 期刊論文 發佈 The Design of Coopetitive Pedagogy in an Integrated Web-based Learning Model , [95-2] 關鍵字:Web-based learning;Collaborative learning;Team-games-tournament;pedagogic technique;on coopetition;Integrated mode on Web-based learning
14 99/2 體育教學組 王元聖 教授 期刊論文 發佈 2008年北京奧運跆拳道選手宋玉麒比賽攻擊整體表現之分析 , [99-2] 關鍵字:2008年北京奧運;跆拳道;攻擊動作技術分析;攻擊型態;得分率;Beijing 2008 Olympic Games;Taekwondo;Technical analysis of attacking actions;Attacking type;Scoring rate
15 97/1 會計系 黃振豊 教授 期刊論文 發佈 Relationships among budgetary leadership behavior, managerial budgeting games, and budgetary attitudes: Evidence from Taiwanese corporations , [97-1] 關鍵字:Attitudes towards the budgetary process; Budgeting games; Contingent punishment; Contingent reward
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