研究獎勵

學年期 標題 Sdgs 更新時間
099 / 1 The impact of perceived risk,intangibility and consumer characteristics on online game playing 2011-06-09
101 / 1 Investigating member commitment to virtual communities using an integrated perspective 2013-05-15
101 / 1 Consumers’ attitudes towards different product category of private labels 2013-05-15
102 / 1 Customer acceptance of playing online game on mobile phones 2014-07-16
102 / 1 Forming relationship commitments to online communities: The role of social motivations 2014-07-16
103 / 1 Impact of intangibility on perceived risk associated with online games 2015-03-13
104 / 1 Consumer-Based Leisure Constraint for Online Gaming 2016-09-03
105 / 1 Incremental performance of an eChannel addition: Long-term and volatility consideration perspectives 2017-05-18
106 / 1 Antecedents of Intention to Use CUSS System: Moderating Effects of Self-Efficacy 2018-07-26
107 / 1 A Comparison of Competing Models for Understanding Industrial Organization’s Acceptance of Cloud Services 2019-02-20
109 / 1 Effect of Green Attributes Transparency on WTA for Green Cosmetics: Mediating Effects of CSR and Green Brand Concepts 2021-03-23
110 / 2 109學年度專題研究計畫案績優 #優質教育 2022-02-20
111 / 1 The Influence of Relationship Quality between Manufacturer and Retailer on Future Collaboration—A Case Study of Customer Electronic Product Channel in Taiwan 2023-11-29
111 / 1 Antecedents and Optimal Industrial Customers on Cloud Services Adoption 2023-11-29